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Building Heavy Debug DOSBox with VS2019 (minimum requirements)

by kykypyza 2021. 4. 6.

Build DOSBox just with Heavy Debug feature with Visual Studio 2019.

 

<Prerequisite>

- SDL 1.2 and PDCurses are needed.

1. Download binary of SDL 1.2 built with VS2019 from

drive.google.com/file/d/10RDtCzyoiSji2upii-L7QBOskA7cf-kU/view?usp=sharing and extract it -> path ex)SDL-1.2-VS2019

if something is wrong, you can build it yourself (see Appendix).

 

2. Download built binary of PDCurses 3.4 from sourceforge.net/projects/pdcurses/files/pdcurses/3.4/pdc34dllw.zip/download and extract it -> path ex) pdc34dllw

 

 

<Building DOSBox>

1. Download DOSBox source.

sourceforge.net/p/dosbox/code-0/HEAD/tree/dosbox/trunk/

-> Download Snapshot and extract zip somewhere (ex. dosbox_dir)

(I downloaded dosbox-code-0-r4444-dosbox-trunk.zip)

 

2. dosbox_dir/visualc_net

-> Double click dosbox.sln (VS2019 installed)

-> Upgrade.. OK

 

3. Solution Explorer

-> Source Files -> visualc -> double click config.h

#define C_DEBUG -> set to 1

#define C_SSHOT -> set to 0

#define C_SRECORD -> set to 0

#define C_MODEM 1 -> set to 0

#define C_IPX -> set to 0

#define C_HEAVY_DEBUG -> set to 1

 

-> save changed source with 'Ctrl + S'

 

4. Solution Explorer

1)

-> Right click project name "dosbox" and left click -> Properties

-> Configuration Properties -> C/C++ -> General -> Additional Include Directories -> Dropdown arrow -> <Edit..>

-> Add "<C:\... your actual path>/SDL-1.2-VS2019/include" prepared from Prerequisite in the last blank line -> OK

-> Add "<C:\... your actual path>/pdc34dllw" prepared from Prerequisite in the last blank line -> OK

 

2)

-> Configuration Properties -> Linker -> General -> Additional Library Directories -> Dropdown arrow -> <Edit..>

-> Add "<D:\... your actual path>/SDL-1.2-VS2019" prepared from Prerequisite in the last blank line -> OK

-> Add "<D:\... your actual path>/pdc34dllw" prepared from Prerequisite in the last blank line -> OK

 

3)

-> Configuration Properties -> Linker -> Input -> Additional Dependencies -> Dropdown arrow -> <Edit..>

a) remove sdl_net.lib, zlib.lib, libpng.lib -> OK

b) rename curses.lib to pdcurses.lib

 

4) Click 'Apply' and OK

 

5. Build -> Solution Build -> Success

 

6.

1) Copy 'dosbox_dir/visualc_net/Debug or Release/dosbox.exe' to a new directory (ex. 'Result_DOSBox')

2) Copy 'SDL-1.2-VS2019/SDL.dll' to 'Result_DOSBox'

3) Copy 'pdc34dllw/pdcurses.dll' to 'Result_DOSBox'

4) Run 'dosbox.exe' in Result_DOSBox

 

 

 

 

 

 

<Appendix. Building SDL 1.2 (higher version such as 2.0 don't work)>

1) Download extract(ex. directory SDL-1.2.15)

https://www.libsdl.org/release/SDL-1.2.15.zip

 

2)

SDL-1.2.15/VisualC

Double click SDL.sln -> Upgrade.. OK

 

Change Debug -> Release (Win32)

 

Solution Build -> Fail (c2118: negative subscript in winnt.h)

github.com/urho3d/Urho3D/issues/2545

Solution Explorer -> Right click 'SDL' -> Properties -> 'Windows SDK Version' -> Change to 10.0.16299.0 -> Apply

Build -> Clean Solution -> Solution Build -> Success

 

3) Copy built files to one directory (ex. SDL-1.2-VS2019)

- SDL-1.2.15/VisualC/Release/SDL.lib to SDL-1.2-VS2019

- SDL-1.2.15/VisualC/SDL/Release/SDL.dll to SDL-1.2-VS2019

- SDL-1.2.15/VisualC/SDLMain/Release/SDLmain.lib to SDL-1.2-VS2019

 

4) Copy SDL-1.2.15/include directory to SDL-1.2-VS2019

 

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